

#Divine divinity software or direct3d drivers
In general, save games are not tied to hardware or specific hardware settings, so changes to DirectX, drivers or upgraded hardware should not effect them. The way sound is handled is not related to the save process, so you will still be able to use your savegames. It doesnt alter the game, only the compatibility settings. DirectX is used by games (and some multi-media players) for sound output. Alternatively you can also open ddraw.ini with notepad and modify the Compatibility settings in there. The Performance Patch fixes slow, jerky performance in Direct3D mode on Windows 8 and 10. If the game starts but it doesn’t work perfectly then open the config program and check the Compatibility settings. 11:30am software rendering -> laggy Direct3D -> crash on saving the game Hello, Using Dx3D rendering fixes the lag problem - yes indeed, the game has began to run very smoothly. Is it posible to make Beyond Divinity use the DirectDraw rendering system I dont know wich rendering system use Beyond by default but wichever it is the flor isnt drawn when I play in GNU/linux so I need to change to DirectDraw so that the game plays well.

Note: If you want to play in windowed mode then start the game once in fullscreen and then press Alt+Enter to enable the cnc-ddraw windowed mode (Or enable windowed mode in the config program without using Alt+Enter). Divine Divinity All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews Divine Divinity > General Discussions > Topic Details. software, DirectDraw, Direct 3D and Glide.
